CINEMA 4D- Improving 4 Common lighting mistakes


CINEMA 4D- Improving 4 Common lighting mistakes   Free Tutorial Download

In this class we`ll use Cinema 4D and Redshift to explore how to avoid lighting mistakes that 3d artist, especially beginners do in their work. I`ll show you simple methods of improving.

We will deal with

  1. Flat lighting – when your detailed model looks not good as it could
  2. “Over lighting” – when you add too more lights
  3. Front Speculars – when there is a specular from front facing light
  4. “Too ambient” light – when everything looks almost “ok”, but something is not good

Used Software: Cinema 4D (R20 Studio) and Redshift for rendering (but you can use almost any render engine for this class)


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