CINEMA 4D- Improving 4 Common lighting mistakes Free Tutorial Download
In this class we`ll use Cinema 4D and Redshift to explore how to avoid lighting mistakes that 3d artist, especially beginners do in their work. I`ll show you simple methods of improving.
We will deal with
- Flat lighting – when your detailed model looks not good as it could
- “Over lighting” – when you add too more lights
- Front Speculars – when there is a specular from front facing light
- “Too ambient” light – when everything looks almost “ok”, but something is not good
Used Software: Cinema 4D (R20 Studio) and Redshift for rendering (but you can use almost any render engine for this class)