Substance Painter Training – Tutorial Sub Stunden Pinter
In these days, almost every AAA game studio uses Substance Painter, making it the industry standard for physically-based rendering of material authoring. In this course, Wes McDermott takes a beginner’s look at Substance Painter by walking you through a basic project-texturing a weapon asset. He starts with the basics, showing you how to create a project and import assets, and also use the integrated baking system. Next, Wes shows you how to work with materials and layers, and provides a primer on the brush tool set. After you finish tackling the fundamentals, Wes shows you how to fully texturize a weapon asset, step-by-step. He wraps up by showing you how to create a portfolio of renders using Iray, an integrated path-tracing renderer in Substance Painter.
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Info Tutorials/Courses
Manufacturer:
Language of instruction: English
Teacher: Wes McDermott
Level of training: Elementary, Secondary, Advanced
Training time: 5 hours + 55 minutes
File size: 3260 MB
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Educational files – Size : 1.12 GB
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Practical Files – Size : 2.14 GB
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