Creating a 2D Platformer – Learn how to build two-dimensional games
In this course, we’re going to learn the fun part – creating a game! We will start by designing the game and how you want it to work, before learning about the basic game loop and introducing the Farseer physics system.
You then move on to building our game by starting with the platforms that the player will jump on, and then actually creating our main character Zippy. You then need to create some enemies to make the game more interesting and add some collectibles to get as you progress.
The final part will then put all this together into a level class, as well as creating the UI and the main menu so players can navigate to different game sections.
Table of Contents:
– Laying the Foundations
– Creating Game Mechanics
– Making a Level
– Navigation through the Game
Manufacturer: Packt Publishing
Language of instruction: English
Moderator: Amerigo Moscaroli
Level of training: Elementary, Secondary
Time of training: 2 hours + 40 minutes
File size: 724 MB
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