Exploring Unreal Engine 4 VR Editor and Essentials of VR – Tutorial VR Engine Anriel 4 and its Essentials
Leverage the VR Editor to build immersive and interactive environments for VR applications and explore the various motion and interaction systems that can be used in a VR application.
About This Video
Master Unreal Engine’s VR Editor and Become Skilled in Creating VR Experience Exploring the Different
Movement Systems in
the VR Environment
With Epic Games’s major release release of Unreal Engine 4, Epic Games have marked their presence in the world of Virtual Reality. Following the release of some popular product launches such as Oculus, HTC Vive, Samsung Gear and more, VR has gained a lot of grounds and is now a booming industry.
This course would start by teaching you how to work with the VR editor, understanding the interaction models, and enhancing the experience of your user by scaling the motion controller. We will start by building the game engine from the source and then launch the latest version of VR Editor then it will get into the world navigation and understand the menu within the editor. Moving on, we will look at the setup of camera functionality and motion controllers to create a Toggled and Auto-walk character movement while exploring locomotion movement and teleporting. In the end, we would interact with the environment created by us using Motion Controller interaction.
Table of Contents:
– Introduction to Unreal Engine’s VR Editor
– Exploring the Various Movement Systems
– Interacting with the Environment
Manufacturer: Packt Publishing
Language of instruction: English
Moderator: Kostas Dokos, Orfeas Eleftheriou
Level of training: Elementary, Secondary
Time of training: 2 hours + 30 minutes
File size: 1130 MB
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