Learning the GameMaker Studio 2 Interface – Learning the work environment Game Maker Studios 2
Get a running start on the development of GameMaker Studio 2 with this course and learn the essential aspects of the GameMaker Studio 2 interface. You will also learn how the main resources are used together to create a final game. Viewers also learn how to program using GML (the GameMaker Studio 2 Language), allowing more complex creations within the software.
This course focuses on the most commonly used interfaces and aspects of GameMaker Studio 2. See the available options, how to customize your workspace to suit your needs, what each available resource is used for, how to set up the main resources, and more. By the end of this course, you will be able to navigate GameMaker Studio 2 with ease and will have a good start in game development within the engine.
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Info Tutorials/Courses
Producer: Packt Publishing
Language of instruction: English
Teacher: Nathan Auckett
Level of training: Preliminary
time of training: 1 hour + 44 minutes
File size: 453 MB
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